playMaker

Author Topic: How can I "SET" an input value in the new input system?  (Read 775 times)

dmal

  • Playmaker Newbie
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  • Posts: 1
How can I "SET" an input value in the new input system?
« on: April 24, 2024, 12:13:15 PM »
I'm trying to make my own custom mobile onscreen controller. The stick will have very custom functionality which I can make.
The problem is that I want to use Unity's new Input system, but I dont know how to SET an input value.
Example: "Horizontal = .65"
All of my searches have only said how to get input values.

I want to use the input system instead of hardcoding it because I am using ECM2 character controller.

Appreciate any help you can give

skrrrappa

  • Playmaker Newbie
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  • Posts: 7
Re: How can I "SET" an input value in the new input system?
« Reply #1 on: June 03, 2024, 05:58:04 AM »
I dont thino you can override an Input value. Thats why its called Input. What do you exacly trying to achieve here? Need more info