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Author Topic: Player Input Get Move Vector not storing properly?  (Read 2652 times)

Dustiwi

  • Playmaker Newbie
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  • Posts: 28
Player Input Get Move Vector not storing properly?
« on: August 04, 2024, 11:16:33 AM »
Hi everyone, I'm trying to make my character strafe and walk side to side depending to where you're looking at, long story short, the animation doesn't look right, I'm setting the input values using the move vector but, shouldn't the move vector stay the same when i use relative to? like the magnitude which is always 1 when you move forward cuz it's relative to where you're looking, how do I get the move vector to do the same? cuz it looks like its storing it using the world, not the rotation of the orientation, any ideas?