Hi Guys
Just finishing off the final piece to my elaborate jigsaw, AFFECTED, A Virtual Reality Experiment....I had a massive dose of feature creep last month and im now integrating a pause menu as the final addition. I dont have NGUI and would like to use a rendered pause menu that appears infront of the player (Like how i have created my my main menu)
The main problem im having is when I set Scale Time to 0, my trigger actions for the menu dont work.
I understand why they dont, im just wondering if there is a way around it?
Any help would be great as im hoping to get this to beta testers tonight.
Oh and if anyones got a rift and fancies a go, let me know.