Hello guyz
I wondering if it's possible to prevent Playmaker to change automatically FSM view when run the game.
I explain: I have multiple FSM link to my object + Sub FSM. When I try to check what's going on in sub FSM, after an update during playing, the view going back to the main FSM. It's a little bit annoying for debugging. Is there a way to prevent that?
Check the picture attached to understand my problem.
Thanks in advance.