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[SOLVED] Precision of Raycast from Screen
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Topic: [SOLVED] Precision of Raycast from Screen (Read 2082 times)
deewahyu
Playmaker Newbie
Posts: 10
[SOLVED] Precision of Raycast from Screen
«
on:
December 08, 2014, 07:47:30 AM »
I have problem using Raycast from Screen. As you can watch from the video, the coordinate between the game object and raycast source is not same. I put NGUI sprite in the centre of screen. What is the problem?
//www.youtube.com/watch?v=IPtvVGOFylY
«
Last Edit: December 11, 2014, 12:44:43 PM by deewahyu
»
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deewahyu
Playmaker Newbie
Posts: 10
Re: Precision of Raycast from Screen
«
Reply #1 on:
December 08, 2014, 07:59:12 PM »
please help me!
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deewahyu
Playmaker Newbie
Posts: 10
Re: [SOLVED] Precision of Raycast from Screen
«
Reply #2 on:
December 11, 2014, 12:44:17 PM »
OK, now it's working. I forgot to put FSM component into FPSCamera (main camera)
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Last Edit: December 11, 2014, 12:46:53 PM by deewahyu
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[SOLVED] Precision of Raycast from Screen