Hello,
i am new to Playmaker and i have 2 small problems i can't seem to fix.
i took the above mentioned example and modified it a bit to simulate a point & click movement while pressing left mouse button.
i use the target object as indicator as to where the player should move.
It is working so far but the problems are:
1. Prob : while pressing LeftMouseButton the player follows the Target Object fine but when it reaches the target it doesn't stop but moves into the object and therefore moves a bit downwards and then the target is above the player capsule. I want it to stop when reached the clicked position. For this to work i experimented with Trigger Event and Collider Event but none seems to work.
2. Prob : how can i modify this FSM to not stop the movement until the clickedPosition is reached despite the fact that the LeftMouseButton has been released.
i am happy with any help i can get and here is a video with that problem