My mini-game is for Android mobiles, and for resolution reasons (not all phones have the same resolution) I need to take half of the screen, and compare it to a world value X. As long as my game is 2D, I need only the X value, and I want to compare it to an object's X value.
As long as I don't have more than one phone, I didn't test to just take an X value and see if it works, so I may ask you. What should I do ?