playMaker

Author Topic: Level Design  (Read 1577 times)

Rabagast

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Level Design
« on: April 19, 2015, 02:08:32 PM »
Hi!
Just a fast question:

When I create levels for a simple 2D platformer, what would be the best way? Have all the levels in differents files (scenes), or have all the levels in the same scene? Just move the camera to the next level.
If I have all the levels in separate scenes and have 20 levels, and I need to do some changes on the player character, then I need to do the changes in all 20 levels. I tried to have the player and managers as prefabs, and do the changes on the prefab, but it's working now and then.

I just want to know what other people do.
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