hey
Many thanks for helping !!!
If you wanted to save their positions/game objects- you could use get/set position and a bool to check if their positions had already been generated- if they have use the previously saved position/vector3 and set position/save game object based on that
i was thinking something on those lines too, but it is the saving of all the positions that i am not sure how too approach ...
For storing them you would typically create the object and Add it to an Array. You could do this with Arrays that are in 1.8 or Arraymaker.
you are right .. arrays should be the way to go, i am just not very familiar with them yet ...
downloading Arraymaker right now.
Any good beginner tutorial you could point me to , to get started with playmaker and arrays?
merci jean
thank you mdotstrange