playMaker

Author Topic: recommend multi-player option?  (Read 1881 times)

wetcircuit

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recommend multi-player option?
« on: May 29, 2015, 12:36:31 PM »
I'm trying to research the "best" option for a Playmaker-based multi-player solution. But I'm not really sure the right questions to ask.... I'm thinking:

>20 players on a local network (probably >10)

it's a 3D walk-around environment – I understand this is essentially just sending transform and Mechanim data across... Is syncing variables enough?

I haven't had much success getting Playmaker even to retrieve files from my hdd, much less files on my server. Are there any tutorials for the www functions?

Thank you. I'm a bit confused.  :-[

jeanfabre

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Re: recommend multi-player option?
« Reply #1 on: June 03, 2015, 02:24:22 AM »
Hi,

 I am not sure about "local" networking. But Photon is likely your easiest choice, because it's supported for PlayMaker and it runs in the cloud, which means no server  development at all.

https://hutonggames.fogbugz.com/?W928

 Bye,

 Jean