playMaker

Author Topic: Navmesh agent actions will not fire.  (Read 1521 times)

jupiteron

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Navmesh agent actions will not fire.
« on: June 10, 2015, 10:31:05 AM »
I've added a navmesh agent component to the object, the navmesh is set up. The state I've created turns green in the playmaker window and the object is labeled as the playmaker state, but it just sits there doing nothing. What should I do? Total newb at playmaker. 7 months or so of unity work. Ok enough at scripting to keep learning that way but just bought inventory pro asset and it works with playmaker which I also own. So was trying to get a workflow going for my dream project with them. Thanks in advance for any advice.

mdotstrange

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Re: Navmesh agent actions will not fire.
« Reply #1 on: June 10, 2015, 11:52:25 AM »
 :) You just have to give it a destination- try using the "set destination as game object" action on your navmesh agent- set the agents destination as some other game object in the scene then it should start moving towards it

If you didn't already get them- the navmesh actions for playmaker are here https://hutonggames.fogbugz.com/default.asp?W1174
« Last Edit: June 10, 2015, 11:54:25 AM by mdotstrange »
Indie game dev and instructor at the Strange School. Learn Playmaker at the Strange School!