Yes
and basically that goes for every wanted action: You can code it or set it up.
And I do that all the time.
What I am talking about is a single action that does this specific drill.
Because it would essentially be a multi-tool possible beyond comprehension. Imagine how it could be used - how fast it'd be to set up things such as:
* 'Apart from' could be looked up in a hash or array list - so in seconds you'd have an array that controls basically how a complete scene looks.
* You want to have a UGUI to behave differently (have different buttons and text) based on a single input? There you go: by simple parenting and a simple input you'd be able to set all things up, neat, easy and transparent..
* Just fast setups, like what weapon (including children that sets up type of damage etc) etc etc..
By arranging things this way there'd be less Garbage collect (less instantiating), and a lot faster development of complex setups.
Yes - it can be done by cycling through etc.. but the point is: One action, not a spiders web!