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Author Topic: Set Offset Collider 2D  (Read 1870 times)

NuclearNapalm

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Set Offset Collider 2D
« on: June 22, 2015, 04:44:43 PM »
Hello there!

Here is simple action which allows you to set offset for any type of 2d collider. You can set it as Vector2, Vector3(z will be ignored) or set X and Y axis separetely (using magic numbers or variables).
Another generic one-man indie game studio

dudebxl

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Re: Set Offset Collider 2D
« Reply #1 on: June 22, 2015, 09:19:50 PM »
cool  :)