playMaker

Author Topic: FSM changes reverting after play  (Read 10136 times)

mensch.mueller

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Re: FSM changes reverting after play
« Reply #15 on: March 25, 2015, 09:35:54 PM »
state.Fsm != ActiveFsm console error
Same happened here with Unity 5.0.0.F4 personal and playmaker 1.7.8.3 on Mac 10.9.5. Sometimes changes to FSM are lost after playing. Very annoying!!!  >:(

EDIT: I also have lock button pressed, perhaps this is causing the problems.
« Last Edit: March 25, 2015, 09:42:55 PM by mensch.mueller »

Alex Chouls

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Re: FSM changes reverting after play
« Reply #16 on: March 25, 2015, 10:41:26 PM »
It could be a bug with Lock in Unity 5. This should be fixed in 1.8. Please PM me if you want access to the beta. Also let me know if you see this happen without using Lock.