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Author Topic: nextFrame - Checking for timeScale to pause  (Read 1063 times)

pixelpusher

  • Playmaker Newbie
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  • Posts: 4
nextFrame - Checking for timeScale to pause
« on: June 25, 2015, 12:38:41 PM »
Hi,

Is it possible to tweak the 'nextFrame' command to only move on if Time.timeScale is greater than 0 and enabling things to be paused? I guess there needs to be a loop of some sort checking that the timeScale has gone up and then moving on to the next frame but I'm not sure where to start!

Any ideas would be appreciated,
Much thanks  :)