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converting project produces 999+ errors[SOLVED]

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9TOFRIDAY:
hey Jean

ok i think I've almost gotten it right. i went and just change the playmaker.dll and checked wsaPlayer. now i get those network errors. so i deleted the network folder but those were just the actions i think. i can't find any photon folder.

where do i turn this off or which folder should i delete?

thanks again for your time

jeanfabre:
Hi,

 You need to delete the "Photon Unity networking" at the root of the project.


 Bye,

 Jean

9TOFRIDAY:
hey jean

there is no root folder with that name. ive included an image of the scene so you can see.

jeanfabre:
Hi,

 ok, so what makes you think it's related to photon? you mention photon in your last post.

 as for these errors, have you tried to use ".NET20" as opposed to the sub set? it's in the player settings.

Bye,

 Jean

9TOFRIDAY:

--- Quote from: jeanfabre on July 15, 2015, 06:37:31 AM ---Hi,

 ok, so what makes you think it's related to photon? you mention photon in your last post.

 as for these errors, have you tried to use ".NET20" as opposed to the sub set? it's in the player settings.

Bye,

 Jean

--- End quote ---

because the errors are related to networking.
i just tried your solution. unfortunately that didn't work.
any other suggestions?

can i please confirm exactly what i need to do in the dll files. what checkboxes must i select?
do i leave the playmaker/wp8/Playmaker.dll alone?

do i just edit the playmaker/playmaker.dll?

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