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Author Topic: Basic VR actions  (Read 3680 times)

terri

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Basic VR actions
« on: August 02, 2015, 01:30:51 PM »
I've been playing around with VR on Unity 5.1 with the native support.
Made some actions, the recenter one at least is pretty important.

Might make a few later if I need to.
Here are the docs
http://docs.unity3d.com/ScriptReference/VR.InputTracking.html
http://docs.unity3d.com/ScriptReference/VR.VRSettings.html

« Last Edit: August 23, 2015, 01:12:48 PM by terri »

jeanfabre

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Re: Basic VR actions
« Reply #1 on: August 18, 2015, 02:17:16 PM »
Hi,

 Thanks for this. Few things:

VREnable is doing the same thing VRShowDeviceView, so we don't need this duplicates

also, I added thes actions to the Ecosystem, but I changed slightly the names and also made the script names the same as the class name, otherwise PlayMaker can't find the script if you want to study them actions. I also renamed the fsmBool to be more reflective of what it's doing as well as some tooltip.

InputTrackingRecenter

VRSettingsShowDeviceView

Bye,

 Jean

terri

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Re: Basic VR actions
« Reply #2 on: August 18, 2015, 02:59:57 PM »
Thanks Jean, yeah I messed up enable for sure, totally missed that.

Here's a new version, following your changes!

jeanfabre

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Re: Basic VR actions
« Reply #3 on: August 20, 2015, 10:46:39 AM »
Hi,

 it's on the Ecosystem now, so it's ok, attachments are not convenient to get an action into your Project, I strongly suggest you use the Ecosystem.

 If you want to publish Directly to the Ecosystem let me know, I can guide you.

 Bye,

 Jean

terri

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Re: Basic VR actions
« Reply #4 on: August 21, 2015, 04:51:08 AM »
sorry, not sure I follow, do you mean its best to not post them here?

Lane

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Re: Basic VR actions
« Reply #5 on: August 21, 2015, 05:10:44 AM »
I post them on both when I make a new action (ecosys + forum)..but thats mostly because Ecosystem was still growing. Now that its basically the staple, go-to way to get new actions and has a pretty large userbase maybe that isnt needed.

At this point it's probably fine to post them to Ecosystem only, but since you still need a way to notify everyone of new stuff there should still be a forum post for news.

Maybe the next iteration is for Ecosystem to become self aware and have a feed of the latest changes :D

terri

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Re: Basic VR actions
« Reply #6 on: August 21, 2015, 02:50:14 PM »
Oh, I see, in my case I'm a bit hesitant to upload directly because I still screw up the actions a lot, but you guys call the shots!

sebaslive

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Re: Basic VR actions
« Reply #7 on: August 23, 2015, 12:21:24 PM »
Thanks for the actions terri!
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


Follow me @sebasRez

terri

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Re: Basic VR actions
« Reply #8 on: August 25, 2015, 08:41:14 AM »
Thanks for the actions terri!

cheers sebas