playMaker

Author Topic: Collision boxes not working. Have to create new ones every time I import prefab  (Read 1396 times)

Elca

  • Playmaker Newbie
  • *
  • Posts: 1
Hey guys,

New user here with a very noob question I imagine. I made a prefab that's basically a cube that one can select and then set up a waypoint in a plane the cube will follow. The problem is, every time I add the prefab to the scene, the mouse global events don't seem to work and the only fix that worked for me is to delete and create a new collision box every single time I import the prefab. Any idea why this is happening or how I can fix it?

Cheers