playMaker

Author Topic: States Debug  (Read 831 times)

Seiryu33

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States Debug
« on: September 16, 2015, 07:00:38 PM »
I don't know if this is a Unity problem or a Playmaker Problem, but I've encountered a strange problem. I ran a test build for my project on the PC platform and the player shows states debugging, which is definitely not good for a final build. Like it'll show which state each object is in. Is it supposed to do that? Is there a way to remove it?

I haven't found anything on either forum that covers this. Again, strange problem. The screen-shot is an example. If you zoom in, it's more clear. 

mdotstrange

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Re: States Debug
« Reply #1 on: September 16, 2015, 08:58:57 PM »
Yeah sometimes that happens in builds- I'm not sure why but to switch it off just go to the playmaker prefs and uncheck "show state labels in game view" before making your build
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djaydino

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Re: States Debug
« Reply #2 on: September 16, 2015, 10:00:09 PM »
Hi,
There is a game object called PlayMakerGUI in you scene.
Click on it and you can change the settings in the inspector
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Seiryu33

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Re: States Debug
« Reply #3 on: September 16, 2015, 11:26:34 PM »
Big thanks. It was incredibly annoying having half the screen being cluttered by States messages in some scenes.