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Author Topic: Mesh disappears after adding FSM?  (Read 2274 times)

fletcherkildren

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Mesh disappears after adding FSM?
« on: August 27, 2015, 12:26:01 PM »
I've added a MakeHuman figure with several animations to my scene. I added a FSM with a random wait firing off to a play random animation action. When I play my scene, my mesh disappears! I have no idea what is happening.

Grendal

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Re: Mesh disappears after adding FSM?
« Reply #1 on: August 28, 2015, 01:52:47 PM »
The mesh disappears or the whole object disappears.. does it vanish from hierarchy?
Make sure its not simply falling through the ground.. make a plane or terrain and make sure the object has a collision mesh.

If its mesh component is being disabled.. that would be a bigger issue.

Long reply, short answer... doesn't sound like something playmaker has done so check over all your changes.

terri

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Re: Mesh disappears after adding FSM?
« Reply #2 on: August 28, 2015, 02:21:17 PM »
I'd guess the animation is offsetting the mesh's position.

fletcherkildren

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Re: Mesh disappears after adding FSM?
« Reply #3 on: August 28, 2015, 02:22:24 PM »
Hmm, he drops down out of sight (he's in a booth and will play random speeches when I get my FSM working) - he drops halfway through the floor... weird.

djaydino

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Re: Mesh disappears after adding FSM?
« Reply #4 on: August 28, 2015, 02:41:49 PM »
hi,
it might have to do with the collider if it has one

fletcherkildren

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Re: Mesh disappears after adding FSM?
« Reply #5 on: August 31, 2015, 02:29:52 PM »
no, it doesn't have a collider