Hi,
I want to be able to set the X and Y values of a sprite sheet using the ParticleSystem. I have an object variable (UnityEngine.ParticleSystem) but I cant get those X,Y values. The only object that has those values, (UnityEngine.ParticleRenderer) is the old Legacy particles.
So, is it possible to get the Texture Sheet property from UnityEngine.ParticleSystem?
Thanks for any help.