Author Topic: Slide Ground Stomp  (Read 1167 times)


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Slide Ground Stomp
« on: September 06, 2015, 10:23:01 AM »
In my game I want the character to immediately hit the ground when I swipe down, while he's in mid air. I tried using translate and add force but both of those cause him to go through the floor or go to slow. What action could I use to get this to work?


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Re: Slide Ground Stomp
« Reply #1 on: October 12, 2015, 12:51:12 AM »

Have you tried to change collision detection on rigidbody from discrete to dynamic on continuous dynamic?

That helped for me once. Let me know how it goes.