playMaker

Author Topic: Portal with Playmaker ?  (Read 2504 times)

OnyOxis

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Portal with Playmaker ?
« on: September 11, 2015, 04:33:13 PM »
Hi! First, i don't mean that i will try to do it... that's just a question :P

Do you think there is a way to make a portal like with Playmaker?

djaydino

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Re: Portal with Playmaker ?
« Reply #1 on: September 12, 2015, 06:49:26 PM »
Hi,
yes it can.
almost any game can be made with unity and PM

OnyOxis

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Re: Portal with Playmaker ?
« Reply #2 on: September 13, 2015, 11:56:29 AM »
Oh okay, thank you! ;)

I know that a lot of users says that PlayMaker is used to make really basic games only

Lane

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Re: Portal with Playmaker ?
« Reply #3 on: September 13, 2015, 12:12:08 PM »
At some point large projects can be difficult to manage, so there is a synergy that typically needs to be established between scripting assets. For instance using a portal asset and interacting with it via Playmaker would probably be the easiest path. Creating a portal system with nothing more than Playmaker would likely be counterproductive because of the time it would take to create the system.

Of course, a simple teleporting thing is really easy but something very robust like how Valve's Portal game handles things is absolutely not a good idea to create in Playmaker alone. There is some very complex stuff going on in there and its just way easier to handle those sorts of things in code... hence the need to have that synergy - connecting scripted asset's complexity to Playmaker's ease of use.
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