playMaker

Author Topic: Player Ghosting  (Read 1270 times)

Seiryu33

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Player Ghosting
« on: September 14, 2015, 12:06:24 AM »
This is one that I haven't seen being covered thus far: character ghosting. This is where in most 2D games the player "ghosts" for a few seconds after taking a hit so they aren't continuously taking damage. I'm not really sure how to code this action. Any advice on how to do this?

AutoLiMax

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Re: Player Ghosting
« Reply #1 on: September 14, 2015, 02:17:49 AM »
you could use set enabled and disable the script that deals with the characters health for a second or 2. obv i dont know how you've set your game up but it can be done with something like this.