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Author Topic: Scene load makes lights dark  (Read 2608 times)

NuNuToGuru

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Scene load makes lights dark
« on: September 09, 2015, 09:23:38 PM »
Hello. Thank you for reading.

MY game is 2 scenes: LV01 & Mainmenu

When loading from game testing (player death / click Play button) the loaded scene is dark.

I am test from within scene it is great (Lit.png) for both LV01 and Manmenu. Only when game is run and scene is loaded from does darken happen.


I will explain:
- I have Mainmenu and click test (play button up top goes blue). Level looks lit. Nice.
- I click Play button to open LV01
- It looks dark.
OR
- I have LV01 editing and click play (play button up top goes blue). Level looks lit. Nice.
- Play ok, player is kill by enemy this is to open main menu after game over.
- Mainmenu it looks dark.


 1 light is in each Mainmenu and LV01. No changes from creating.


Thank you.

NuNuToGuru

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Re: Scene load makes lights dark
« Reply #1 on: September 12, 2015, 10:26:51 PM »
Anyone please know?

Thanks

Lane

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    • Cleverous
Re: Scene load makes lights dark
« Reply #2 on: September 12, 2015, 10:32:22 PM »
turn off async?
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NuNuToGuru

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Re: Scene load makes lights dark
« Reply #3 on: September 15, 2015, 02:29:59 AM »
Hello.

Thank you for response.

Async has no affect. Using both Main menu to game or using game to main menu. :(


thatnzguy

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Re: Scene load makes lights dark
« Reply #4 on: September 15, 2015, 04:49:43 PM »
Judging from the Lighting window it looks like you're using Unity 5. Lighting is saved in the scene, so when you load the next scene the scene lighting might change to match the new scene.

Watch the lighting values in the Lighting window before/after the lighting change. It could be that ambient source is from the skybox.
In the second screenshot the point light looks like it still there, but there is either a ambient light or a new point light being change/added in the second screenshot.