Hi,
My game has lots of NPCs, who I'd like to randomly say things. Is there a best practice, or simplest way to approach this? I know how to build this completely in PlayMaker where each character can randomly say 10 things... Then say 10 different things each time the story progresses... But doing this all in PlayMaker "coding" will get big and disorganized fast. Is there a simple way to do this, where PlayMaker can access an excell file or something. Just looking for general advice on how to approach this. Thank you.