playMaker

Author Topic: Tutorial on how to swap Panels using the new GUI with PlayMaker?  (Read 1506 times)

Adam Z

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Tutorial on how to swap Panels using the new GUI with PlayMaker?
« on: September 29, 2015, 01:35:33 PM »
Are there any tutorials that focus on using PlayMaker with Unity's new GUI?  I've searched YouTube and most vids focus on the old GUI, before 4.6.

I have a variety of Panels created for my main menu; New Game, Load Game, Options, and Quit, and I would like to know how I can use PlayMaker to position them on-screen depending on what button is pressed.

I have an FSM on my Main Menu Panel, with States and Events named the same as above. On each button I have a 'Play Maker U Gui Component Proxy', and when I click on each button it goes the the correct state.  I'm assuming in each state is where I need to hide/show each Panel, but I'm not sure where to begin.

May I get some help please?  Thanks!

djaydino

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Re: Tutorial on how to swap Panels using the new GUI with PlayMaker?
« Reply #1 on: September 30, 2015, 01:21:01 AM »
Hi,
i like to use the animator and i use bools you open/close menu's
to move the panels i commonly use the pivot.

This video has a some explanation for animating it