Hey All;
In playmaker there is a "SET LAYER" action that sets the layer of a game object but it does not set it's children, is there an action out there that allows me to Set a new layer to the ROOT and ALL of it's CHILDREN at the same time and upon runtime or start of the FSM?
I am really kinda stuck until I can get this sorted as the 3rd party product I am trying to integrate for some reason resets it's children to the "Default" layer even though it's root is the layer I require. The reason for this is to fix a CLIPPING issue by setting it to a layer for a secondary camera.
Any and all help would be amazing. So thanks in advance!