playMaker

Author Topic: Target Position of Spring  (Read 1057 times)

Batomys

  • Playmaker Newbie
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Target Position of Spring
« on: October 30, 2015, 08:30:29 PM »
I am updating a pinball program that I built a long time ago in Unity and using PlayMaker to replace the scripts. I had previously made the bumpers work by setting the Target Position of the Spring to a particular value... but in PlayMaker, using the Set Property action on my Hinge Joint object - the Target Position, or any of the settings under 'Spring' do not seem to be exposed. None of the sub values for 'Spring', 'Motor', or 'Limits' are visible in the dropdown, only the ability to toggle those on or off.

Am I using the wrong action, or does anyone have an idea how to do this with PlayMaker?

Thanks!