I know this is more of a general Unity question. But I wonder if anyone here has solved this...
When I walk up to a wall, sometimes the character sticks to it, and cannot move away. If I jump I can free myself. I'm wondering if there is some basic setting to help avoid this.
Details:
This is the Rigid Body FPS standard asset.
I build a very simple test geometry room, still have the problem.
I toggle on and off zero friction physics material - no effect.
Thank you.