Not quite sure what you mean.
Is it that you want playmaker to be registering the swipe event and looking for what action you finger is taking before you take your finger off the screen?
If so you may want to make this yourself.
I have done it in the past by creating points in an array while my finger is down, and then reading the shape of those points.
But it is a little complicated depending on how complex you need the swipes to be.