Hello everyone, I'm pretty new to playmaker, and have some pretty strange things that i want to do with it. Ive been messing around for a while to do what i want, but it occurs to me that it is probably wise to ask those much more experianced than i for advise on how they would go about doing this. So, with no further ado, here goes.
First, I want to add Font as a data type that arraymaker can store, so i can make an array full of all of the fonts in my project for use later on. (note, i will probably want to add more types that can be listed later)
After that, i want to make a custom text box that can handle multiple different fonts based on players sending chat with their preferred font over a network connection.
So! Please advise. I have tried adding font alongside all of the code by hunting through different declarations, though it started all making a lot less sense to me once i realised i couldn't directly edit FsmEventData.
I emplore you Playmaker gods. Teach me your ways.