playMaker

Author Topic: Unity 5.3 woes! [SOLVED]  (Read 2594 times)

ozzieing

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Unity 5.3 woes! [SOLVED]
« on: December 10, 2015, 10:16:55 AM »
We've just upgraded to Unity 5.3 and PlayMaker appears to be no longer work correctly.

To reproduce:
-Create a GameObject and call it "FSM"
-Create a Cube, Sphere and Plane and spread them apart
-Add an FSM component to the "FSM" GameObject
-Add a LeanTween "Move" component to the first node and set the Cube to move to the Sphere
-Hit Play
-Modify the LeanTween "Move" component and set the Cube to move to the Plane
-Observe that the Cube still moves to the Sphere

This appears to be the same for all PlayMaker nodes - the inspector loses references every single time. We've copied the same project back to 5.1.1 and the same doesn't appear to happen.
« Last Edit: December 14, 2015, 11:24:14 AM by Alex Chouls »

jeanfabre

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Re: Unity 5.3 woes!
« Reply #1 on: December 11, 2015, 07:26:25 AM »
Hi,

 yeah, we'll need to wait for an update to bring compatibility with the latest Unity.

 Bye,

 Jean

Alex Chouls

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Re: Unity 5.3 woes!
« Reply #2 on: December 11, 2015, 12:08:08 PM »
We should have an update out today to fix this.

The workaround in the meantime is to re-select the game object after play.
E.g. select another game object then select the object you want to edit again.

Sorry for the inconvenience!

jeanfabre

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Re: Unity 5.3 woes!
« Reply #3 on: December 14, 2015, 01:25:10 AM »
Hi,

 I can confirm on my end that installing 1.8beta from the Asset store works.

 MAKE SURE YOU BACKUP YOUR PROJECT BEFORE.

 Bye,

 Jean