PlayMaker News > General Discussion
UnityLearn 2D Platformer 100% to PlayMaker [FEBRUARY 2020]
hoyoyo80:
I forgot where i read the instruction, install PM first then import the project.
Some of the errors but there hundreds of it
Assets\PlayMaker Custom Actions\__Internal\PlayMakerActionsUtils.cs(5,14): error CS0101: The namespace '<global namespace>' already contains a definition for 'PlayMakerActionsUtils'
Assets\PlayMaker Custom Actions\__Internal\FsmStateActionAdvanced.cs(8,24): error CS0101: The namespace 'HutongGames.PlayMaker.Actions' already contains a definition for 'FsmStateActionAdvanced'
Assets\PlayMaker Custom Actions\Array\GetGameObjectChildrenInArray.cs(13,15): error CS0101: The namespace 'HutongGames.PlayMaker.Actions' already contains a definition for 'GetGameObjectChildrenInArray'
Assets\PlayMaker Custom Actions\Camera\SetSortingRendererLayer.cs(14,15): error CS0101: The namespace 'HutongGames.PlayMaker.Actions' already contains a definition for 'SetSortingRendererLayer'
Assets\PlayMaker\Actions\RectTransform\RectTransformContainsScreenPoint.cs(10,15): error CS0101: The namespace 'HutongGames.PlayMaker.Actions' already contains a definition for 'RectTransformContainsScreenPoint'
Assets\PlayMaker\Actions\RectTransform\RectTransformFlipLayoutAxes.cs(9,15): error CS0101: The namespace 'HutongGames.PlayMaker.Actions' already contains a definition for 'RectTransformFlipLayoutAxis'
Assets\PlayMaker\Actions\RectTransform\RectTransformGetAnchoredPosition.cs(17,15): error CS0101: The namespace 'HutongGames.PlayMaker.Actions' already contains a definition for 'RectTransformGetAnchoredPosition'
jeanfabre:
Hi,
you'll need to clean up that project, you seem to have duplicates of scripts.
open them in the project and check where are the duplicates. I am not too sure how that happens though.. did you manually moved things around?
BYe,
Jean
PalmlessPrayer:
I would love to have a look at this project but can't seem to get it working.
The steps I'm doing are.
1. Download full github repo
2. Open project with UnityHub
3. Choose lastest Unity version and select update project
4. Open Project in Unity and Import PlayMaker through the package manager
Playermaker won't load into the project it seems. It won't appear in as a ribbon at the top and I can't open the FSM view or anything.
Am I missing a step or doing it wrong?
jeanfabre:
Hi,
It's likely that playmaker was not fully installed, the wlecome wizard won't kick in if there are errors in the console. you have to manually import playmaker by importing the package located in Assets/PlayMaker/Editor/Install/PlayMaker.1.9.X.unitypackage
I am going to have a look at this project and update it to 2020, so stay tune for that update
Bye,
Jean
jeanfabre:
Hi,
updated and created a new repository for Unity 2020, all worked well, apart from one action ( move towards advanced) editor where it was using an api that Unity deprecated ( the action was updated as well).
The repository is here
Bye,
Jean
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version