hello I am watching this tutorial for Mecanim and using playmaker for the coding part.
however I dont know how to translate this to playmaker.
anim.MatchTarget(hitInfo.point, Quaternion.identity, AvatarTarget.Root, new MatchTargetWeightMask(new Vector3(0, 1, 0), 0), 0.35f, 0.5f);
it tells the character to fall until hitting the floor. thanks