Sorry my english in not good but I will try
Example in my current project is a bluiding with workers in, the equipment can be upgrade to levels. I have Game Data Editor that is supported with playmaker but what is the best practice to store the levels of the equipment like the stove in a FSM variable or must I store everything in external data source.IF the player want to save the game and load again what then stil noob in dev but learning hope you guys understand again sorry for the poor english