playMaker

Author Topic: Is Rotating?  (Read 1605 times)

terri

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Is Rotating?
« on: January 19, 2016, 09:06:49 AM »
This is a possibly hacky action I made some time ago, but has actually worked pretty well whenever I have needed it.

Checks the current rotation against last frame's, with a possible tolerance. Saves result to a Bool.


dudebxl

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Re: Is Rotating?
« Reply #1 on: January 20, 2016, 09:33:54 AM »
Cool thanks. +1 to add to ecosystem.