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Author Topic: Run FSM on a Saved Object  (Read 2038 times)

westingtyler

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Run FSM on a Saved Object
« on: February 07, 2017, 04:56:17 PM »
I want to run an FSM on a game object from within an FSM, but in the Run FSM action there is not option (as with Array for Each) to choose the game object to run the FSM on. There's no "Store Item" command.

I want to RUN FSM on the object clicked after storing the object in a global variable. surely there is already an action for this and I'm just missing it?

Currently I have to save the game object to an empty array then do an Array for Each, just to run the FSM on this one game object.