playMaker

Author Topic: WaveMeshFx  (Read 1835 times)

dudebxl

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WaveMeshFx
« on: January 24, 2016, 06:54:40 PM »

cwmanley

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Re: WaveMeshFx
« Reply #1 on: May 21, 2016, 09:43:41 PM »
Hi,

Great Action!

I added a Vertex Color Masking Option.

thanks dudebxl

dudebxl

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Re: WaveMeshFx
« Reply #2 on: June 03, 2016, 01:25:13 PM »
Ah very cool thanks... Not tested yet, no computer for the moment..

dudebxl

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Re: WaveMeshFx
« Reply #3 on: August 20, 2016, 06:24:29 AM »
I must be missing something (shader?) but how do you use the masking? I am trying to reproduce the attached gif..

cwmanley

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Re: WaveMeshFx
« Reply #4 on: August 20, 2016, 10:47:50 AM »
Hi,

The mesh needs Vertex Colors to work,  I think the red channel gets masked.

Here is a Free Vertex Painter.

http://forum.unity3d.com/threads/ikari-vertex-painter-free-open-source.278712/


Thanks