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WaveMeshFx
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Author
Topic: WaveMeshFx (Read 3184 times)
dudebxl
Hero Member
Posts: 602
WaveMeshFx
«
on:
January 24, 2016, 08:54:40 PM »
on ecosystem or
https://snipt.net/dudebxl/
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cwmanley
Full Member
Posts: 107
Re: WaveMeshFx
«
Reply #1 on:
May 22, 2016, 12:43:41 AM »
Hi,
Great Action!
I added a Vertex Color Masking Option.
thanks dudebxl
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dudebxl
Hero Member
Posts: 602
Re: WaveMeshFx
«
Reply #2 on:
June 03, 2016, 04:25:13 PM »
Ah very cool thanks... Not tested yet, no computer for the moment..
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dudebxl
Hero Member
Posts: 602
Re: WaveMeshFx
«
Reply #3 on:
August 20, 2016, 09:24:29 AM »
I must be missing something (shader?) but how do you use the masking? I am trying to reproduce the attached gif..
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cwmanley
Full Member
Posts: 107
Re: WaveMeshFx
«
Reply #4 on:
August 20, 2016, 01:47:50 PM »
Hi,
The mesh needs Vertex Colors to work, I think the red channel gets masked.
Here is a Free Vertex Painter.
http://forum.unity3d.com/threads/ikari-vertex-painter-free-open-source.278712/
Thanks
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WaveMeshFx