Hi,
I am trying to use the playmaker load level functionality. For this I have created 2 exactly similar scenes. I have added the scenes to the build settings as well(0 and 1). In the first scene, I have one simple Game Object called level manager and to that GO I added one FSM where I am calling the Load Level (Scene-1). I have also set the Dont destroy on load to True. I dont have a level manager in Scene-1 as I want the level manager from scene-0 to persists in scene-1 as well.
Now, when I play my game, I get lot of Playamaker errors. But if I directly load scene-1 from Unity I dont get any of this error.
Can you please let me know what I might be doing wrong?
Error Loading Action: State 7 : HutongGames.PlayMaker.Actions.GetRandomObject : storeResult
System.NullReferenceException: Object reference not set to an instance of an object
at HutongGames.PlayMaker.ActionData.GetFsmGameObject (Int32 paramIndex) [0x00021] in c:\Users\Alex\Documents\Unity\Playmaker\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:1631
Regards,
Siloni