Hi, I got a problem with creating global variables in a playmaker FSM...
When I open the Global Variable Windows and declare "hello" as a float, it says "Creating asset at path Assets/Plugins/Playmaker/Resources/PlaymakerGlobals.Asset failed"
So everytime the scene is launched my variable does not exist anymore.
I searched on the net and tried the "read only feature but this is not that.
My project is in a public folder named "GOFASTv1" With sub :
- Assets
Library
ProjectSettings
Temps
and in Assets :
- Editor
Fingers
Gizmos
Ground Textures
Playmaker
Plugins
Standard Assets
Any solutions ? Thanks.