playMaker

Author Topic: Interactively Adjust Camera  (Read 953 times)

mTruly

  • Junior Playmaker
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  • Posts: 98
Interactively Adjust Camera
« on: February 29, 2016, 01:51:54 PM »
So lets say I have a simple legacy animation of a cube moving across the screen.  And I have 4 different cameras that I can change between via some Unity buttons.

When we go to Camera 1, 2, 3 or 4... I want to be able to adjust the camera view with the R mouse button and orbit around whatever the main target might be... in this case the cube.

I have found some old threads that seem like they might do what I want but am not sure if they're still relevant given how old they are.

Any advice on the simplest way to do this with Playmaker?

Thanks!