Hi,
So I'm new at Playmaker but I'm really loving it so far. I'm trying to use triggers and bools to activate stuff.
Trigger 1 sets bool 1 and 2 true. Trigger 2 destroys cube 1, if bool 1 and 2 are true or it destroys cube 2 if bool 1 and bool 2 are false.
I'm trying to send event from trigger 1 to trigger 2 so that it knows both bool 1 and 2 have been set to true.
The send event doesn't seem to work at all. This is my set up.