playMaker

Author Topic: [SOLVED] Sending event not working  (Read 1618 times)

jrush64

  • Playmaker Newbie
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  • Posts: 20
[SOLVED] Sending event not working
« on: March 10, 2016, 07:54:06 PM »
Hi,

So I'm new at Playmaker but I'm really loving it so far. I'm trying to use triggers and bools to activate stuff.

Trigger 1 sets bool 1 and 2 true. Trigger 2 destroys cube 1, if bool 1 and 2 are true or it destroys cube 2 if bool 1 and bool 2 are false.

I'm trying to send event from trigger 1 to trigger 2 so that it knows both bool 1 and 2 have been set to true.

The send event doesn't seem to work at all.  This is my set up.
« Last Edit: March 10, 2016, 10:35:33 PM by jrush64 »

jrush64

  • Playmaker Newbie
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  • Posts: 20
Re: [SOLVED] Sending event not working
« Reply #1 on: March 10, 2016, 10:36:25 PM »
So I was able to solve this issue by using Get FSM Bool on the Trigger 2 and storing both bool values in a new variable.