Well just thought I would update all my silent fans lol.
So far the game is going well. The last video is very high paced compared to the current version. I have toned down most player specs and have created a basic upgrade system.
Also I have made a coin system which allows the user to buy upgrades.
So far I have 3 upgradable stats (gun damage, max health and movement speed), so far these work in all situations I have tested, across 2 different levels
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I have also implemented a reward system, which gives the user medals and large coin sums for certain achievements. These also work across 2 levels.
My level select (and view high score at the same time) menu is working (across 2 levels).
Besides that, my melee and grenade system is working across 2 levels.
A gameplay video showcasing the latest updates:
Everything, since the original bit of c#, that was used for movement, has been done in playmaker and easySave2 for saving highscores, coin counts and other bits or bobs.
Things to come next:-12 upgradable stats in total, consisting of 3 stats across 4 groups: player, gun, melee and grenade (I am currently working on the menu, next I will make the choices from the menu load in the levels). A preview video of the upgrade system to come:
Overall the plan is to implement the 12 stat upgrades across the current 2 test levels. So far all player upgrades work, but only one gun upgrade and none of the rest.
After this is setup I can concetrate on the really hard stuff, like adverts and in-app purchases (the stuff that really scares the hell out of me). But for in-app purchases Im hoping to keep it simple by limiting the selection to a few coin packs which are used to buy upgrades. Coins will also be awarded for acheivements and dropped randomly (rarely) by enemies, but this is already working.
Once all that is done I can get back to building more levels, I miss that part lol...
Lateley ive been slowed down by real life getting in the way (real job and stuff lol), but now I have a major chunk finished- I felt like I would update this dead thread.
As always thank you all for any feedback or advice, especially relating to ads and IAP for android.
If anyone is interested enough to try a demo please pm or reply here and I will pm a dropbox link to you. Only because I feel too unready to just put it out into the open world wide Web through a forum post for now...