Author Topic: Slider steering Animation of Fbx  (Read 566 times)


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Slider steering Animation of Fbx
« on: March 15, 2016, 07:22:48 AM »

I imported an animated MEsh as Fbx, did set the Rig to legacy and added a slider with his value feeding in a Float. Now with "Set animation time" I feed this float into the Animation. Question: Since the Slider ranges from 0 to 100, why is the animation (which is 300 frames long) finished at value 20 of the Slider.

2.nd Question: would it be better to do the whole thing with "Generic" import settings?