I'm struggling with getting my Play Sound action to work the way I want. I have a trigger that plays a door opening animation and a creaking sound when the player enters a room. The player is maybe 20 feet away from the creaking door. The sound I have chosen is fairly loud in its original form, but when Playmaker plays it using the PlaySound action, I can barely hear it. Normally, I would use an AudioSource and adjust the 3D sound properties of min/max range so that the volume at certain distances is more to my liking. However, I don't see any way in Playmaker to adjust these parameters for the PlaySound action. Is this not possible?