Hi and welcome to the forum!
Is your unity setup for a 2d project? (when you start unity chose the option to make a 2d project)
Also is your entire project in 2d, or just this sprite? (if it is just this sprite then you may have to add it into a gui or something Im not sure, but Ill proceed as if youre making a whole 2d project, below.)
Moving forward for a 2d sprite should be the x axis I believe (or z if i am wrong). So a positive number on the x axis would move right and a negative number would move left.
There is a 2d action pack, which can be found on the ecosystem or here:
https://hutonggames.fogbugz.com/?W1150(there is also vector2 action pack out there, you can search for it, if you can see it being useful for your 2d project).
Download it and then import it, it will give you an action called 'add force 2d' (or set velocity 2d), which will work with controlling a 2d rigidbody.
Also check out this tutorial that does a pretty good job of introducing 2d basic features that can be directly used in your game:
Good luck with it and I hope it helps. Let us know how it goes or if Im totally off topic or something lol.