Author Topic: Creating a win state in tic tac toe  (Read 963 times)


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Creating a win state in tic tac toe
« on: April 22, 2016, 10:49:00 AM »
Hi everyone, I'm a beginner when it comes to using Unity and Playmaker and I have been following a set of tutorials (google "Tic tac toe playmaker") which have been absolutely fantastic for a beginner like myself. Problem is the tutorials stop after 4 episodes right before a win state would be implemented. I'm making a 2D version of tic tac toe for a project and I have searched around the forums for anything related to "tic tac toe" and "win state". The only real hit I had was a link to arraymaker where there was supposed to be a "Three in a row sample scene" and this would've been perfect except I can't seem to find the example scene when I import the package! What I'm basically asking for is some extremely basic guidance on how to implement a win state into my game.
Any time taken will be greatly appreciated.
Regards, Garry