I have a particle system with an FSM on it. Inside the FSM are two states, each containing a Particle System Speed action.
The start state has a particle speed of 0... so the particles are created inside a cone emitter but do not move. The second state has a particle speed of 1.
In another FSM... I have a Send Event which tells the above FSM to transition from state1 to state2. Visually, this all works... the event is sent and transitions to state2. But the particles speed does not increase... the particles do not move.
I have tried with 'Every Frame' checked and unchecked... it makes no difference.
Any idea what I'm doing wrong?
Thanks!