Hello,
This morning I opened my Unity project (I just clicked on the desktop icon like I always do), and I quickly discovered that I was missing game objects, various FSMs, and state machines. I checked that the scene was correct, and it was correct. I worked on the project last night and everything seemed fine. I clicked Saved Scene in the File menu like I have always done, and I clicked Exit in the same menu, and I shut the machine down. I received no crash messages or system issues, and there are no errors listed in the Unity console.
The strange thing is I backup on a total of four hard drives (creating a new backup folder and copying the project file over to the backup folder), and all of the backups reflect the exact same situation.
It seems like I am missing over a weeks worth of work, but I know for a fact that last night (and the previous nights before) that everything was fine. I have several FSMs that depend on game objects, and they would not have worked at all if they were not there. I know the game objects, FSMs, and systems were all there last night.
What happened? Why are the backups missing data too? Why would the project be missing game objects, FSMs, and State Machines this morning, but it has worked fine through out the week? I am using Unity 4.6.1f1 and Playamaker version 1.7.7.f6.
Thank you,
Nog